Initially, I was only looking into these contests to see if anything hubs and I already have could just fit somewhere while we're waiting on his next pending release. But now that I'm not bogged down with teacher stress, my little Dory brain flocks to a new challenge like mosquitos flock to my pasty summer legs. So when we did a quick check-in last night to see what The Game Crafter has brewed-up for their next challenge, well, I somehow made another game baby.
I don't make campaign-style games. I don't really play campaign-style games. There is no way in H-E-Double-Hockey-Sticks that I am EVER, EVER, EVER, EVER going to come up with a design for -- Hello, here is my 1-2 Player, Chapter sequence, Race-to-Win design.
So within a few minutes of arguing that I have nothing to bother with this contest for, I started jotting down in a notebook (as all of my ideas start). Within an hour I was re-watching Disney's The Black Cauldron, and by the end of the movie I had mapped that film into the barebones of a card-based Meta-Progression game of Good vs. Evil.
Already you have probably noticed that I STILL won't be entering the contest. Even if I make this game, it belongs to an IP that's no joke. Even the novels from which it is inspired are a long way from being public domain. So what I have here is 100% ineligible for this little contest.
But I've come this far, so you know I'm going to make this game, even if just for my household as a little fan-made homage to one of Disney's most obscure classics.
To-Do Lists So Far:
- Large Group playtest "Mamas"
- Large Group playtest "Flip Yer Kilt"
- TTS "Flip Yer Kilt"
- Math-check token count for "Locke & Key"
- Begin notebook design plan for "Krampus Game"
- Begin notebook design plan for "Ghost Asylum Game"
- Make "The Black Cauldron"